A game universe for citizens that wants to use the city as a playground and spread playfulness. The main focus of Masque Society is to play in the city with red masks.
By questioning the consensus reality and using the philosophical stand of subjective and social constructivism it explores the possibility of augmenting the sphere of reality through play.
The city is a playground and members of Masque Society get the know-how to play it. Masque Society gives the tools, skills and confidence that will enable the participants to enter new layers of reality.
Game design: Jakob la Cour
Graphics: Jakob la Cour
Production year: 2011