Jakob’s method
Methods that I use in my practice to build strong and powerful immersive and interactive experiences.
Get inspired and use the list to boost your creative output.
Go create!
AUDIENCE STORY EXPERIENCE
CREATIVE PROCESS
PERFORMER INTERACTION WITH AUDIENCE
Other methods in development
Interactive Experience Design Framework
Universe Design
Persona framework
Player Controls
Media architecture
Contact points
Interaction Types
Culture Calibration
Trigger -> Event
Intensity
General methods
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Interpretation
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Explanation
Modelling
Experimentation
Intervention
Key Principles
So in my work these are the key principles when I am developing.
- Using improvisation practice as experimentation
- Playing to research, develop and learn
- Designing away from the screen
- Map, model, 1:1-test & present
External resources
- Idea toolbox – http://www.ideasforideas.com/
- Open space Technology (meeting format) – https://en.wikipedia.org/wiki/Open_Space_Technology
- Living Lab (user involving resarch) – https://en.wikipedia.org/wiki/Living_labhttps://en.wikipedia.org/wiki/Living_lab