Jakob’s method
Methods that I use in my practice to build strong and powerful immersive and interactive experiences.
Get inspired and use the list to boost your creative output.
Go create!



By Jakob la Cour






AUDIENCE STORY EXPERIENCE

By Jakob la Cour

By Jakob la Cour

By Jakob la Cour

By Jakob la Cour

By Jakob la Cour

By Jakob la Cour
CREATIVE PROCESS

By Jakob la Cour

By Jakob la Cour

By Edward de Bono


By Joseph Campbell

By Jakob la Cour

By Vilfredo Pareto


PERFORMER INTERACTION WITH AUDIENCE

By Betty Martin
Other methods in development
Interactive Experience Design Framework
Universe Design
Persona framework
Player Controls
Media architecture
Contact points
Interaction Types
Culture Calibration
Trigger -> Event
Intensity
General methods
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Key Principles
So in my work these are the key principles when I am developing.
- Using improvisation practice as experimentation
- Playing to research, develop and learn
- Designing away from the screen
- Map, model, 1:1-test & present
External resources
- Idea toolbox – http://www.ideasforideas.com/
- Open space Technology (meeting format) – https://en.wikipedia.org/wiki/Open_Space_Technology
- Living Lab (user involving resarch) – https://en.wikipedia.org/wiki/Living_labhttps://en.wikipedia.org/wiki/Living_lab