Jakob’s method


Methods that I use in my practice to build strong and powerful immersive and interactive experiences.

Get inspired and use the list to boost your creative output.

Go create!


How people perceive ‘immersive’
Human-Centered Immersive Experience Design
By Jakob la Cour
The human
The frame

History of Storytelling
History of immersive technology
Urban generic spaces for immersive experiences
Persona

AUDIENCE STORY EXPERIENCE

Experience flow – Before, Under & After
By Jakob la Cour
From passive to interactive
By Jakob la Cour
Story Modes
By Jakob la Cour
Quest Info
By Jakob la Cour

Flow Script
By Jakob la Cour
Player Journey
By Jakob la Cour

CREATIVE PROCESS

Creation process
By Jakob la Cour
Playmobil mapping
By Jakob la Cour
Six hats feedback
By Edward de Bono
Dramatic Structure

Hero’s Journey
By Joseph Campbell

Reality layers
By Jakob la Cour

Pareto principle (80–20 rule)
By Vilfredo Pareto
1% rule (1-9-90 rule)
Enneagram Personality Indicator

PERFORMER INTERACTION WITH AUDIENCE

Wheel of Consent
By Betty Martin

Other methods in development
Interactive Experience Design Framework
Universe Design
Persona framework
Player Controls
Media architecture
Contact points
Interaction Types
Culture Calibration
Trigger -> Event
Intensity

General methods
Search
Archive
Collection
Interpretation
Look & feel
Explanation
Modelling
Experimentation
Intervention


Key Principles

So in my work these are the key principles when I am developing.

  • Using improvisation practice as experimentation
  • Playing to research, develop and learn
  • Designing away from the screen
  • Map, model, 1:1-test & present

External resources