Jakob’s method
Methods that I use in my practice to build strong and powerful immersive and interactive experiences.
Get inspired and use the list to boost your creative output.
Go create!
![](https://jakoblacour.com/wp-content/uploads/2018/10/jakoblacour-name-sign-150303-0100-443x217-200x98-white.png)
![](https://jakoblacour.com/wp-content/uploads/2020/04/immersive-desc-920x696.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/04/human-centered-920x696.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2020/04/human-2-920x696.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/04/frame-920x696.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/11/designing-immersive-experiences-20201-920x575.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/11/designing-immersive-experiences-20205-920x575.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/11/designing-immersive-experiences-20203-920x575.jpg)
![](https://jakoblacour.com/wp-content/uploads/2020/12/designing-immersive-experiences-2020-persona-920x575.jpg)
AUDIENCE STORY EXPERIENCE
![](https://jakoblacour.com/wp-content/uploads/2016/03/experienceflow.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/interactive.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/StoryModes-161216.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/quest.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/02/Flowscript.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/PlayerJourney.jpg)
By Jakob la Cour
CREATIVE PROCESS
![](https://jakoblacour.com/wp-content/uploads/2016/02/CreationProcess-160420.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/PlaymobilMapping.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/6hatsfeedback2.jpg)
By Edward de Bono
![](https://jakoblacour.com/wp-content/uploads/2016/02/DramticStructure-160421.jpg)
![](https://jakoblacour.com/wp-content/uploads/2016/02/HerosJourney-160420.jpg)
By Joseph Campbell
![](https://jakoblacour.com/wp-content/uploads/2016/03/RealityLayers.jpg)
By Jakob la Cour
![](https://jakoblacour.com/wp-content/uploads/2016/03/ParetoPrinciple-8020rule-gray.jpg)
By Vilfredo Pareto
![](https://jakoblacour.com/wp-content/uploads/2016/03/1-9-90.jpg)
![](https://jakoblacour.com/wp-content/uploads/2016/03/enneagram.jpg)
PERFORMER INTERACTION WITH AUDIENCE
![](https://jakoblacour.com/wp-content/uploads/2016/02/WheelOfConsent-160420-1.jpg)
By Betty Martin
Other methods in development
Interactive Experience Design Framework
Universe Design
Persona framework
Player Controls
Media architecture
Contact points
Interaction Types
Culture Calibration
Trigger -> Event
Intensity
General methods
Search
Archive
Collection
Interpretation
Look & feel
Explanation
Modelling
Experimentation
Intervention
Key Principles
So in my work these are the key principles when I am developing.
- Using improvisation practice as experimentation
- Playing to research, develop and learn
- Designing away from the screen
- Map, model, 1:1-test & present
External resources
- Idea toolbox – http://www.ideasforideas.com/
- Open space Technology (meeting format) – https://en.wikipedia.org/wiki/Open_Space_Technology
- Living Lab (user involving resarch) – https://en.wikipedia.org/wiki/Living_labhttps://en.wikipedia.org/wiki/Living_lab