Workshop about physical game design as a tool for contemporary storytelling and interactive experience art.
Game designers create new worlds where the rules are a little different. It is about designing a space-time frame for the basic elements of play to generate awesome experiences.
Physicality brings specific qualities to a game experience. In physical game design we have to understand the body which is the hardware we build upon and the interface we have in hand to play with. Especially when we modify and enhance our body with new technology.
The workshop is targeting storytellers, producers and other creative content creators.
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Facilitator: Jakob la Cour
Date: September 4, 2014