Omnipresent experience


Experience a concert where you can jump to various point of views and experience audio and visuals from a spherical perspective. Go here: http://www.hello-again.com/beck360 I like the potential and the hard work that has been put into presenting the various data through icons and visual aids. Great work! 3Dio is the company behind the omni-binaural microphones that are integrated in the three heads on sticks.

Release playful energy


I believe we are born to be curious and release playful energy into the universe by moving our bodies, exploring boundaries and exchanging with other people. But as we grow older we tend to get socialized into fixed consensus realities where we forget to be playful and end up passive and isolated. I want to change that. Photo from my workshop ‘Movement in education through playfulness’

ASMR reflextions


I’ve spend some time trying to experience and understand the concept of ASMR. I really see potential in it and love the mediated experience. I’ve had tingling and even momentarily euphoria! It stimulate sensations of actual touch and visual enjoyment. One of my favorite ASMR practitioners is Ally of ASMRrequests. She explains her concern about the experience of being touched in a mediated way through the microphones: http://youtu.be/k-VVYMsBFXM?t=16m39s. I really love this new kind of experience design problem.

Reality game definition ver. 0.1


I’ve struggled so much to explain and understand what I find important in the intersection between physical game, performing art, interactive technology and public play. I guess it will always be dynamic and in process. Nevertheless I am using the word reality game to name the intersection. It has to do with the ability to construct reality both inside my self and for others. Sometimes I call it immersion art for the gamer generation. I want the engagement of games and the full immersion of a reality. The frame of a reality game is a micro world that can be played in. As an artist and designer I am collecting tools for DIY reality. When I get to grasp it even better I will do a new try maybe on video.

Digital Cardboard Goggles


Amazing project by Google. It is development of an old idea. I’ve seen cardboard goggle Smartphone holders for many years but this is upping the game! Learn more about the project here: https://developers.google.com/cardboard/

Masque Society exhibition


I’m exhibiting together with 80 recently graduated designers and 19 craftspeople from The Danish Design School. I exhibit my master project Masque Society. Masque Society is a personal development reality game targeting citizens. The main focus of Masque Society is to play in the city with masks. The Danish Design SchoolThe exhibition, Meldahls Smedie, HolmenDanneskiold-Samsøes Allé 511435 Cph. K. Open 6-21 August, every weekday 11:00-20:00, weekends 12:00-18:00.Free admission.